Creates 64-bit adapter plug-ins for your 32-bit only Audio Units plug-ins.All your 32-bit-only plug-ins will again reappear in the plug-ins menu as they once did. No special re-wiring or routing is required. Older Logic 9 sessions will completely load into Logic Pro X, including all presets, parameters, and automation. Parag Mankeeker through the Ashoka Foundation and invited Parag to serve on the board of Educational Simulations as Kathy and Bob they were deeply impressed with his vision and passion for RealLives.32 Lives generates 64-bit Audio Units versions of your beloved and hard-earned 32-bit legacy plug-ins, helping you to cross over to the new 64-bit Logic Pro X smoothly and transparently. This work was well-aligned with the mission of RealLives and also provided a steady income for the Runyan family.īob met Dr. In 2003, Kathy began to work for the Woolman Semester, a school that focused on peace, social justice and sustainability. Out of faith in this calling and a desire to support Bob's ability to focus more on developing RealLives, Bob and Kathy simplified their lifestyle, which included Kathy and their three sons giving up homeschooling. to develop and sell “RealLives” and launched the first version in 2001. Bob went into business for himself founding Educational Simulations Inc. In 1996, Bob felt inspired to write software that fostered empathy by simulating life anywhere in the world based on real-world statistics. After returning to the United States, Bob met Kathy and continued teaching until 1989 when he changed careers to become a computer programmer. He also worked on advancing his own computer programming skills. Bob taught at the high school level and after a few years, he joined the Peace Corp and taught math and computer science at the Polytechnic School in the Seychelles Islands. As a young adult, he traveled to Mexico and Europe and played soccer with international teams, all of which kindled his passion for understanding different cultures. The RealLives may thus be used for various purposes – to learn socio-economic conditions of the world, to have fun, to learn about disparity and to experience a sense of empathy with fellow humans across the world.īob grew up in the area that was to become the "Silicon Valley" of California. The game play also attempts to provide a glimpse into how our lives are influenced by factors that are so often out of our hands, even if we have freedom to make choices.įinally, it is the recognition of our common humanness and of our universal constraints which creates empathy with other humans across the world. At this point RealLives provides several tools for reflecting on your experience. This provides a realistic narrative of various cultures, political and economic systems, disparities, and so on.Īt the end of your life in the game, you can take stock of your entire life. Our database now also allows the comparison of such metrics of your birth country in RealLives with those of your actual country, like ranking the achievements in the Sustainable Development Goals (SDG) framework, etc. You can also use various tools to learn about the culture, socio-economic conditions and other metrics of the country of your birth in the game. Thus, the scenarios of your life are directly elicited from the data of the country that your are born in, and you are able to make life-decisions based on how you wish to live your life, based on your interpretation of the data-based life-events. You are encouraged to write your responses to these various events, and this will be added to your Life-Journal.Īs you advance in age, you will be able to handle the 6 aspects of your life Education, Career, Finance, Relationships, Residence, and Leisure - to create a satisfactory life experience for yourself. (These events and life problems are calculated on the basis of statistically accurate data of the country that you are born in).Īll such events are automatically added to your Life Journal, which is a summary of your life experience. You will also need to take decisions in some life problems. When you click on the circular ‘Age a Year’ button, you will advance in age and be updated with the latest life events that happen to you or your family. You will see Personal characteristics (like Happiness, Intelligence, Strength, wisdom, etc), as well as information about your family, and the resources possessed by your family. When you enter the simulation, you can choose your character attributes (such as country of birth, gender, etc) by clicking on the 'Design a New Life', or you can allow the simulation to randomly allocate the attributes (by directly clicking on 'Live a Life').Įxplore the interface to learn the various attributes of your new life.
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